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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-22 15:10:49 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-22 15:10:49 +0100
commitd038f192c7dcb453c9fc19082cd1b642c8f70fc8 (patch)
treebcb539657cd8b35ed742f19e5673c777ab39610c /src/example/physics.cpp
parentc3c3476f1d82aa83d8f8dc706488475dc2cf1e55 (diff)
parent4117d1d287f1d87efd0577d56819520e981a7f1c (diff)
merge with `master`loek/audio
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r--src/example/physics.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
deleted file mode 100644
index ad663a0..0000000
--- a/src/example/physics.cpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#include <crepe/Component.h>
-#include <crepe/ComponentManager.h>
-#include <crepe/api/GameObject.h>
-#include <crepe/api/Rigidbody.h>
-#include <crepe/api/Transform.h>
-#include <crepe/system/PhysicsSystem.h>
-
-using namespace crepe;
-using namespace std;
-
-int main(int argc, char * argv[]) {
- ComponentManager mgr{};
-
- GameObject game_object = mgr.new_object("Name", "Tag", Vector2{0, 0}, 0, 0);
- game_object.add_component<Rigidbody>(Rigidbody::Data{
- .mass = 1,
- .gravity_scale = 1,
- .body_type = Rigidbody::BodyType::DYNAMIC,
- .constraints = {0, 0, 0},
- .use_gravity = true,
- .bounce = false,
- });
- return 0;
-}