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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-18 18:02:09 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-18 18:02:09 +0100
commit8d78727d6e7badca16ba7a1328643928a0039569 (patch)
tree3b0bab3c1a800f74e9f80292c9b5b7b3955ad999 /src/example/particles.cpp
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
move utilities from loek/audio
Diffstat (limited to 'src/example/particles.cpp')
-rw-r--r--src/example/particles.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/particles.cpp b/src/example/particles.cpp
index 3d5f676..d4638a2 100644
--- a/src/example/particles.cpp
+++ b/src/example/particles.cpp
@@ -18,7 +18,7 @@ int main(int argc, char * argv[]) {
GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 0);
Color color(0, 0, 0, 0);
Sprite test_sprite = game_object.add_component<Sprite>(
- make_shared<Texture>("../asset/texture/img.png"), color, FlipSettings{true, true});
+ make_shared<Texture>("asset/texture/img.png"), color, FlipSettings{true, true});
game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
.position = {0, 0},
.max_particles = 100,