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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-11 19:48:18 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-11 19:48:18 +0100
commit141c4831be82654a692d03fdb0fbf87fa27dea88 (patch)
tree02bc3294cf44e3f962595d05bbdfcc0484d0d9f3 /src/example/particles.cpp
parentca878336da5cdd120a929e6ce84f565ce5365248 (diff)
parente42d0877592aa1e88afbe0bc65822cd53a82205d (diff)
Merge branch 'jaro/particle-system-master' into niels/RenderingParticle
Diffstat (limited to 'src/example/particles.cpp')
-rw-r--r--src/example/particles.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/example/particles.cpp b/src/example/particles.cpp
new file mode 100644
index 0000000..6eab046
--- /dev/null
+++ b/src/example/particles.cpp
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+#include <crepe/ComponentManager.h>
+#include <crepe/api/AssetManager.h>
+
+#include <crepe/Component.h>
+#include <crepe/api/Color.h>
+#include <crepe/api/GameObject.h>
+#include <crepe/api/ParticleEmitter.h>
+#include <crepe/api/Rigidbody.h>
+#include <crepe/api/Sprite.h>
+#include <crepe/api/Texture.h>
+#include <crepe/api/Transform.h>
+
+using namespace crepe;
+using namespace std;
+
+int main(int argc, char * argv[]) {
+ GameObject game_object(0, "", "", Vector2{0, 0}, 0, 0);
+ Color color(0, 0, 0, 0);
+ Sprite test_sprite = game_object.add_component<Sprite>(
+ make_shared<Texture>("../asset/texture/img.png"), color,
+ FlipSettings{true, true});
+ game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
+ .position = {0, 0},
+ .max_particles = 100,
+ .emission_rate = 0,
+ .min_speed = 0,
+ .max_speed = 0,
+ .min_angle = 0,
+ .max_angle = 0,
+ .begin_lifespan = 0,
+ .end_lifespan = 0,
+ .force_over_time = Vector2{0, 0},
+ .boundary{
+ .width = 0,
+ .height = 0,
+ .offset = Vector2{0, 0},
+ .reset_on_exit = false,
+ },
+ .sprite = test_sprite,
+ });
+
+ return 0;
+}