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authorJAROWMR <jarorutjes07@gmail.com>2024-11-10 19:34:15 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-10 19:34:15 +0100
commite42d0877592aa1e88afbe0bc65822cd53a82205d (patch)
tree271d0529fc08bd37af193a85325a95ec57e34241 /src/example/particles.cpp
parent608a8783d3bbe5845ff87861369fe1287fcbc792 (diff)
clang format and tidy
Diffstat (limited to 'src/example/particles.cpp')
-rw-r--r--src/example/particles.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/example/particles.cpp b/src/example/particles.cpp
index 407df4e..6eab046 100644
--- a/src/example/particles.cpp
+++ b/src/example/particles.cpp
@@ -2,14 +2,13 @@
#include <crepe/api/AssetManager.h>
#include <crepe/Component.h>
+#include <crepe/api/Color.h>
#include <crepe/api/GameObject.h>
-#include <crepe/api/Rigidbody.h>
-#include <crepe/api/Transform.h>
#include <crepe/api/ParticleEmitter.h>
+#include <crepe/api/Rigidbody.h>
#include <crepe/api/Sprite.h>
#include <crepe/api/Texture.h>
-#include <crepe/api/Color.h>
-
+#include <crepe/api/Transform.h>
using namespace crepe;
using namespace std;
@@ -18,10 +17,10 @@ int main(int argc, char * argv[]) {
GameObject game_object(0, "", "", Vector2{0, 0}, 0, 0);
Color color(0, 0, 0, 0);
Sprite test_sprite = game_object.add_component<Sprite>(
- make_shared<Texture>("../asset/texture/img.png"), color,
- FlipSettings{true, true});
+ make_shared<Texture>("../asset/texture/img.png"), color,
+ FlipSettings{true, true});
game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
- .position = {0,0},
+ .position = {0, 0},
.max_particles = 100,
.emission_rate = 0,
.min_speed = 0,
@@ -30,11 +29,11 @@ int main(int argc, char * argv[]) {
.max_angle = 0,
.begin_lifespan = 0,
.end_lifespan = 0,
- .force_over_time = Vector2{0,0},
+ .force_over_time = Vector2{0, 0},
.boundary{
.width = 0,
.height = 0,
- .offset = Vector2{0,0},
+ .offset = Vector2{0, 0},
.reset_on_exit = false,
},
.sprite = test_sprite,