diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:03:51 +0100 |
commit | 9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (patch) | |
tree | 3dd74938da60a0de1a77360280c15ff8949d02cf /src/example/particles.cpp | |
parent | 424611c6016e4a189e3a887fabe8e45b637e80f4 (diff) | |
parent | b597af6c64ccf50c7f92a2b78e7950ee3ab230f7 (diff) |
Merge branch 'loek/wrap'
Diffstat (limited to 'src/example/particles.cpp')
-rw-r--r-- | src/example/particles.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/example/particles.cpp b/src/example/particles.cpp index 6eab046..3bdf35f 100644 --- a/src/example/particles.cpp +++ b/src/example/particles.cpp @@ -17,8 +17,7 @@ int main(int argc, char * argv[]) { GameObject game_object(0, "", "", Vector2{0, 0}, 0, 0); Color color(0, 0, 0, 0); Sprite test_sprite = game_object.add_component<Sprite>( - make_shared<Texture>("../asset/texture/img.png"), color, - FlipSettings{true, true}); + make_shared<Texture>("../asset/texture/img.png"), color, FlipSettings{true, true}); game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ .position = {0, 0}, .max_particles = 100, |