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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-03 19:32:15 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-03 19:32:15 +0100 |
commit | ff618da3f97237796042fa3664da59ed147bc1da (patch) | |
tree | cfc283425f145b16a2b2e3b1a0a5760e8015a2b1 /src/example/game.cpp | |
parent | fb018cd8511e9cae408f8ea7d2b73e66a452625b (diff) |
improved comments
Diffstat (limited to 'src/example/game.cpp')
-rw-r--r-- | src/example/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/example/game.cpp b/src/example/game.cpp index c439f5d..4e16d4a 100644 --- a/src/example/game.cpp +++ b/src/example/game.cpp @@ -18,7 +18,7 @@ using namespace std; class MyScript : public Script { bool oncollision(const CollisionEvent& test) { - Log::logf("Box {} script on_collision()", test.info.first_collider.game_object_id); + Log::logf("Box {} script on_collision()", test.info.this_collider.game_object_id); return true; } void init() { @@ -65,7 +65,7 @@ public: .body_type = Rigidbody::BodyType::DYNAMIC, .linear_velocity = {1,1}, .constraints = {0, 0, 0}, - .elastisity = 1, + .elastisity_coefficient = 1, .offset = {0,0}, }); game_object1.add_component<BoxCollider>(vec2{0, 0}, 20, 20); |