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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 16:26:38 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 16:26:38 +0100 |
commit | b63f4700f7bda696afb14cc3111be0f8b0eed458 (patch) | |
tree | 08c4b00b249a4fa672d97a5bc79927adac0a0257 /src/example/ecs.cpp | |
parent | 2933655dea64f11f200f42fe51e58dacc5f160eb (diff) | |
parent | 9e87a556a5f68c5f9bb04bef9a66880536ccd6e8 (diff) |
merge `loek/tests` into `loek/cleanup` (close #32)
Diffstat (limited to 'src/example/ecs.cpp')
-rw-r--r-- | src/example/ecs.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp index e61c398..9a008ea 100644 --- a/src/example/ecs.cpp +++ b/src/example/ecs.cpp @@ -9,13 +9,20 @@ using namespace crepe; using namespace std; int main() { + ComponentManager mgr{}; + // Create a few GameObjects try { - GameObject body(0, "body", "person", Vector2{0, 0}, 0, 1); - GameObject right_leg(1, "rightLeg", "person", Vector2{1, 1}, 0, 1); - GameObject left_leg(2, "leftLeg", "person", Vector2{1, 1}, 0, 1); - GameObject right_foot(3, "rightFoot", "person", Vector2{2, 2}, 0, 1); - GameObject left_foot(4, "leftFoot", "person", Vector2{2, 2}, 0, 1); + GameObject & body + = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1); + GameObject & right_leg + = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1); + GameObject & left_leg + = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1); + GameObject & right_foot + = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1); + GameObject & left_foot + = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1); // Set the parent of each GameObject right_foot.set_parent(right_leg); @@ -30,7 +37,6 @@ int main() { } // Get the Metadata and Transform components of each GameObject - ComponentManager & mgr = ComponentManager::get_instance(); vector<reference_wrapper<Metadata>> metadata = mgr.get_components_by_type<Metadata>(); vector<reference_wrapper<Transform>> transform |