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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-02 18:55:13 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-02 18:55:13 +0100
commit47e6d987ced269ec16ea455706513025cb9c50c5 (patch)
tree5cb48ad8565f7c5bd8b03624bc716375b8d2321b /src/example/components_internal.cpp
parentf23eaa64df8b0ef27f58b1632c5e659fe3737153 (diff)
parent647eb8e318f1ed1e3ec18505ea4df57025e6ffd5 (diff)
Merge branch 'master' into niels/rendering_color
Diffstat (limited to 'src/example/components_internal.cpp')
-rw-r--r--src/example/components_internal.cpp51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp
deleted file mode 100644
index 2a232a9..0000000
--- a/src/example/components_internal.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/** \file
- *
- * Standalone example for usage of the internal ECS
- */
-
-#include <cassert>
-#include <chrono>
-
-#include <crepe/Component.h>
-#include <crepe/ComponentManager.h>
-
-#include <crepe/api/GameObject.h>
-#include <crepe/api/Rigidbody.h>
-#include <crepe/api/Sprite.h>
-
-#include <crepe/util/Log.h>
-
-using namespace crepe;
-using namespace std;
-
-#define OBJ_COUNT 100000
-
-int main() {
- dbg_trace();
-
- ComponentManager mgr{};
-
- auto start_adding = chrono::high_resolution_clock::now();
-
- for (int i = 0; i < OBJ_COUNT; ++i) {
- GameObject obj = mgr.new_object("Name", "Tag");
- obj.add_component<Sprite>("test");
- obj.add_component<Rigidbody>(0, 0, i);
- }
-
- auto stop_adding = chrono::high_resolution_clock::now();
-
- auto sprites = mgr.get_components_by_type<Sprite>();
- for (auto sprite : sprites) {
- assert(true);
- }
-
- auto stop_looping = chrono::high_resolution_clock::now();
-
- auto add_time = chrono::duration_cast<chrono::microseconds>(stop_adding - start_adding);
- auto loop_time = chrono::duration_cast<chrono::microseconds>(stop_looping - stop_adding);
- printf("add time: %ldus\n", add_time.count());
- printf("loop time: %ldus\n", loop_time.count());
-
- return 0;
-}