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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-21 20:35:09 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-21 20:35:09 +0100 |
commit | ad0dcad1f11d698abf71bf69fb0927c26298d253 (patch) | |
tree | 3e8a501a84682ca2b6c085a987666c9b777bc1c7 /src/example/components_internal.cpp | |
parent | bdc81e355e5bee5d2a3e29346ba08f7bc55196ca (diff) | |
parent | 115d6f50152dc018073345800ca90b85846ebaa9 (diff) |
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/example/components_internal.cpp')
-rw-r--r-- | src/example/components_internal.cpp | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp deleted file mode 100644 index 2a232a9..0000000 --- a/src/example/components_internal.cpp +++ /dev/null @@ -1,51 +0,0 @@ -/** \file - * - * Standalone example for usage of the internal ECS - */ - -#include <cassert> -#include <chrono> - -#include <crepe/Component.h> -#include <crepe/ComponentManager.h> - -#include <crepe/api/GameObject.h> -#include <crepe/api/Rigidbody.h> -#include <crepe/api/Sprite.h> - -#include <crepe/util/Log.h> - -using namespace crepe; -using namespace std; - -#define OBJ_COUNT 100000 - -int main() { - dbg_trace(); - - ComponentManager mgr{}; - - auto start_adding = chrono::high_resolution_clock::now(); - - for (int i = 0; i < OBJ_COUNT; ++i) { - GameObject obj = mgr.new_object("Name", "Tag"); - obj.add_component<Sprite>("test"); - obj.add_component<Rigidbody>(0, 0, i); - } - - auto stop_adding = chrono::high_resolution_clock::now(); - - auto sprites = mgr.get_components_by_type<Sprite>(); - for (auto sprite : sprites) { - assert(true); - } - - auto stop_looping = chrono::high_resolution_clock::now(); - - auto add_time = chrono::duration_cast<chrono::microseconds>(stop_adding - start_adding); - auto loop_time = chrono::duration_cast<chrono::microseconds>(stop_looping - stop_adding); - printf("add time: %ldus\n", add_time.count()); - printf("loop time: %ldus\n", loop_time.count()); - - return 0; -} |