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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
commit73598a9e7f49047d74ca439cb0f300099d8c03bf (patch)
treeef62148ac6769f169670a1e7f7fd8482045ef65f /src/example/components_internal.cpp
parentd258fcc8efdb6a968a220c4590a204292a16ad42 (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
merge `master` into `loek/audio`
Diffstat (limited to 'src/example/components_internal.cpp')
-rw-r--r--src/example/components_internal.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp
index eeecdc0..2a232a9 100644
--- a/src/example/components_internal.cpp
+++ b/src/example/components_internal.cpp
@@ -27,8 +27,6 @@ int main() {
auto start_adding = chrono::high_resolution_clock::now();
- GameObject * game_object[OBJ_COUNT];
-
for (int i = 0; i < OBJ_COUNT; ++i) {
GameObject obj = mgr.new_object("Name", "Tag");
obj.add_component<Sprite>("test");
@@ -44,10 +42,8 @@ int main() {
auto stop_looping = chrono::high_resolution_clock::now();
- auto add_time = chrono::duration_cast<chrono::microseconds>(stop_adding
- - start_adding);
- auto loop_time = chrono::duration_cast<chrono::microseconds>(stop_looping
- - stop_adding);
+ auto add_time = chrono::duration_cast<chrono::microseconds>(stop_adding - start_adding);
+ auto loop_time = chrono::duration_cast<chrono::microseconds>(stop_looping - stop_adding);
printf("add time: %ldus\n", add_time.count());
printf("loop time: %ldus\n", loop_time.count());