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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:08:09 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:08:09 +0100
commit1c4156ee127b14760ed3b1a0cd16ad12180c7ac6 (patch)
tree211505d5328f24c9f9beabf8f874d9e13ef92130 /src/example/audio_internal.cpp
parent9df087ede0b539ecbd2778236c7d1143362b384d (diff)
parent3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (diff)
merge `master` into `loek/savemgr`
Diffstat (limited to 'src/example/audio_internal.cpp')
-rw-r--r--src/example/audio_internal.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp
index 0b36daa..1ea839d 100644
--- a/src/example/audio_internal.cpp
+++ b/src/example/audio_internal.cpp
@@ -3,8 +3,8 @@
* Standalone example for usage of the internal \c Sound class.
*/
-#include <crepe/facade/Sound.h>
#include <crepe/api/Config.h>
+#include <crepe/facade/Sound.h>
#include <crepe/util/log.h>
#include <thread>