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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-18 18:02:09 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-18 18:02:09 +0100
commit8d78727d6e7badca16ba7a1328643928a0039569 (patch)
tree3b0bab3c1a800f74e9f80292c9b5b7b3955ad999 /src/example/audio_internal.cpp
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
move utilities from loek/audio
Diffstat (limited to 'src/example/audio_internal.cpp')
-rw-r--r--src/example/audio_internal.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp
index 661161a..1647f20 100644
--- a/src/example/audio_internal.cpp
+++ b/src/example/audio_internal.cpp
@@ -25,11 +25,11 @@ int _ = []() {
int main() {
// Load a background track (Ogg Vorbis)
- auto bgm = Sound("../mwe/audio/bgm.ogg");
+ auto bgm = Sound("mwe/audio/bgm.ogg");
// Load three short samples (WAV)
- auto sfx1 = Sound("../mwe/audio/sfx1.wav");
- auto sfx2 = Sound("../mwe/audio/sfx2.wav");
- auto sfx3 = Sound("../mwe/audio/sfx3.wav");
+ auto sfx1 = Sound("mwe/audio/sfx1.wav");
+ auto sfx2 = Sound("mwe/audio/sfx2.wav");
+ auto sfx3 = Sound("mwe/audio/sfx3.wav");
// Start the background track
bgm.play();