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author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-09 19:58:30 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-09 19:58:30 +0200 |
commit | 2884c56b066fcafb4f0042799f8a16ea3b238d2a (patch) | |
tree | 9c30844807e8ab5f48a17773d19e5b565cb1a59d /src/example/audio_internal.cpp | |
parent | 5f84969c851530ebc430be2cf8e99c945ff7a4a7 (diff) | |
parent | 08d0b07c19edfe8c81dfe4e21c0d4c1ef128b628 (diff) |
merge with master
Diffstat (limited to 'src/example/audio_internal.cpp')
-rw-r--r-- | src/example/audio_internal.cpp | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp new file mode 100644 index 0000000..1199e2d --- /dev/null +++ b/src/example/audio_internal.cpp @@ -0,0 +1,45 @@ +/** \file + * + * Standalone example for usage of the internal \c Sound class. + */ + +#include <crepe/Sound.h> +#include <crepe/util/log.h> + +#include <chrono> +#include <thread> + +using namespace crepe; +using namespace std; +using namespace std::chrono_literals; +using std::make_unique; + +int main() { + dbg_trace(); + + auto bgm = Sound("../mwe/audio/bgm.ogg"); + auto sfx1 = Sound("../mwe/audio/sfx1.wav"); + auto sfx2 = Sound("../mwe/audio/sfx2.wav"); + auto sfx3 = Sound("../mwe/audio/sfx3.wav"); + + bgm.play(); + + // play each sample sequentially + this_thread::sleep_for(500ms); + sfx1.play(); + this_thread::sleep_for(500ms); + sfx2.play(); + bgm.pause(); + this_thread::sleep_for(500ms); + sfx3.play(); + bgm.play(); + this_thread::sleep_for(500ms); + + // play all samples simultaniously + sfx1.play(); + sfx2.play(); + sfx3.play(); + this_thread::sleep_for(1000ms); + + return 0; +} |