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author | JAROWMR <jarorutjes07@gmail.com> | 2024-11-19 20:49:09 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-11-19 20:49:09 +0100 |
commit | 0f9f379a4dec7ad9d1dce30af5e2259931692c5f (patch) | |
tree | d84a76559d99fd6a3541d0087538564d79e39470 /src/example/asset_manager.cpp | |
parent | 38a2476bcfa41b6d83a9a72d35f5acb684dc87fd (diff) | |
parent | 0476a8e9dbe7afb422862f7b1c15aaed7f3c416e (diff) |
merge with master
Diffstat (limited to 'src/example/asset_manager.cpp')
-rw-r--r-- | src/example/asset_manager.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/example/asset_manager.cpp b/src/example/asset_manager.cpp index cf64f89..917b547 100644 --- a/src/example/asset_manager.cpp +++ b/src/example/asset_manager.cpp @@ -6,18 +6,17 @@ using namespace crepe; int main() { - // this needs to be called before the asset manager otherwise the destructor - // of sdl is not in the right order + // this needs to be called before the asset manager otherwise the destructor of sdl is not in + // the right order { Texture test("../asset/texture/img.png"); } - // FIXME: make it so the issue described by the above comment is not possible - // (i.e. the order in which internal classes are instantiated should not - // impact the way the engine works). + // FIXME: make it so the issue described by the above comment is not possible (i.e. the order + // in which internal classes are instantiated should not impact the way the engine works). auto & mgr = AssetManager::get_instance(); { - // TODO: [design] the Sound class can't be directly included by the user as - // it includes SoLoud headers. + // TODO: [design] the Sound class can't be directly included by the user as it includes + // SoLoud headers. auto bgm = mgr.cache<Sound>("../mwe/audio/bgm.ogg"); auto sfx1 = mgr.cache<Sound>("../mwe/audio/sfx1.wav"); auto sfx2 = mgr.cache<Sound>("../mwe/audio/sfx2.wav"); |