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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-10-23 15:21:56 +0200 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-10-23 15:21:56 +0200 |
commit | adb7dfabec4811566308cd072e0542cd7eae8cc1 (patch) | |
tree | 669c19049121d7fa841e4e9287eceb2c71860ebb /src/example/Physics.cpp | |
parent | 194c8c4af559f9ea35b2fc53103415ea1e47fb61 (diff) | |
parent | 5445331293854aac26af2d5c6a20cedeaa819383 (diff) |
Merge branch 'jaro/poc-physics' into niels/rendering
Diffstat (limited to 'src/example/Physics.cpp')
-rw-r--r-- | src/example/Physics.cpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/example/Physics.cpp b/src/example/Physics.cpp new file mode 100644 index 0000000..9ad6da0 --- /dev/null +++ b/src/example/Physics.cpp @@ -0,0 +1,25 @@ +#include <iostream> +#include <thread> +#include <chrono> +#include "Transform.h" +#include "Rigidbody.h" +#include "Force.h" +#include "PhysicsSystem.h" +#include <crepe/Component.h> +#include <crepe/ComponentManager.h> +#include <crepe/GameObject.h> + +using namespace crepe; +using namespace std; + + +int main(int argc, char* argv[]) { + PhysicsSystem physicsSystem; + GameObject * game_object[2]; + game_object[1] = new GameObject(2, "Name", "Tag", 0); // not found not used + game_object[0] = new GameObject(5, "Name", "Tag", 0); + game_object[0]->add_component<Rigidbody>(1, 1 , BodyType::Dynamic); + game_object[0]->add_component<Force>(1 , 0); + physicsSystem.update(); + return 0; +} |