diff options
author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 16:22:30 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-23 16:22:30 +0200 |
commit | 5558d2d0530cc01fd8e3c8ce18cc38ce9c6f8057 (patch) | |
tree | d85836ede083ee9faa42eed6fc35bb6b980a8b6a /src/example/Physics.cpp | |
parent | 5445331293854aac26af2d5c6a20cedeaa819383 (diff) | |
parent | 04a040e28ade412ea5b1767bf77eed3956121973 (diff) |
merge with master
Diffstat (limited to 'src/example/Physics.cpp')
-rw-r--r-- | src/example/Physics.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/example/Physics.cpp b/src/example/Physics.cpp index 9ad6da0..6499fb0 100644 --- a/src/example/Physics.cpp +++ b/src/example/Physics.cpp @@ -2,13 +2,14 @@ #include <thread> #include <chrono> #include "Transform.h" -#include "Rigidbody.h" -#include "Force.h" +#include <crepe/api/Rigidbody.h> +#include <crepe/api/Force.h> #include "PhysicsSystem.h" #include <crepe/Component.h> #include <crepe/ComponentManager.h> -#include <crepe/GameObject.h> +#include <crepe/api/GameObject.h> +using namespace crepe::api; using namespace crepe; using namespace std; @@ -18,6 +19,8 @@ int main(int argc, char* argv[]) { GameObject * game_object[2]; game_object[1] = new GameObject(2, "Name", "Tag", 0); // not found not used game_object[0] = new GameObject(5, "Name", "Tag", 0); + Position position = {0, 0}; + game_object[0]->add_component<Transform>(position,0,0); game_object[0]->add_component<Rigidbody>(1, 1 , BodyType::Dynamic); game_object[0]->add_component<Force>(1 , 0); physicsSystem.update(); |