diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-12-17 11:57:25 +0100 |
---|---|---|
committer | max-001 <maxsmits21@kpnmail.nl> | 2024-12-17 11:57:25 +0100 |
commit | 24b415850da853496a6610e6fa00d4325b9a95c9 (patch) | |
tree | 31e1783b0ce12eb9ecfdb725f57f288e544b9c88 /src/example/Hallway.cpp | |
parent | 58dd5c74add6be4b4185b273291a30aec3f37fa5 (diff) |
Added basic player with some physics
Diffstat (limited to 'src/example/Hallway.cpp')
-rw-r--r-- | src/example/Hallway.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/example/Hallway.cpp b/src/example/Hallway.cpp index c029acf..59d200f 100644 --- a/src/example/Hallway.cpp +++ b/src/example/Hallway.cpp @@ -21,8 +21,8 @@ float Hallway::create(Scene & scn, float begin_x, unsigned int sector_num, begin_x += 600; this->add_sector_number(begin, vec2(-200, 0), sector_num, sector_color); - this->add_lamp(begin, vec2(-70, -120), 11); - this->add_lamp(begin, vec2(30, -120), 9); + this->add_lamp(begin, vec2(330, -120), 11); + this->add_lamp(begin, vec2(430, -120), 9); GameObject middle_1 = scn.new_object("hallway_middle", "background", vec2(begin_x, 0)); Asset middle_asset{"asset/jetpack_joyride/background/hallway/hallway1FG_2_TVOS.png"}; |