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authormax-001 <maxsmits21@kpnmail.nl>2024-12-17 15:22:18 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-12-17 15:22:18 +0100
commitfb76ba279cc2500f2ed385c3463caed003d43e00 (patch)
tree27214fe26a2843bf58d5ca7fd6b4dd2dd1028aa0 /src/example/GameScene.cpp
parent473f807b1ec0fc67f40c65b310e132e4b83a76a3 (diff)
Added particle emitter
Diffstat (limited to 'src/example/GameScene.cpp')
-rw-r--r--src/example/GameScene.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/example/GameScene.cpp b/src/example/GameScene.cpp
index 5ab4be0..5f252e6 100644
--- a/src/example/GameScene.cpp
+++ b/src/example/GameScene.cpp
@@ -1,6 +1,7 @@
#include "GameScene.h"
#include "Background.h"
#include "Player.h"
+#include "api/ParticleEmitter.h"
#include <cmath>
#include <crepe/api/Animator.h>
@@ -67,6 +68,12 @@ public:
frag_sprite.active = true;
}
+ RefVector<ParticleEmitter> smoke_emitters
+ = this->get_components_by_name<ParticleEmitter>("smoke_particles");
+ for (ParticleEmitter & emitter : smoke_emitters) {
+ emitter.active = true;
+ }
+
this->created_hole = true;
}