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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-17 13:31:34 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-17 13:31:34 +0100
commit24578c9afb61ae65b300dd7fb645220e133089be (patch)
treec6451ea01a56f0bde33a803ea37169f59d0fc41d /src/example/FontExample.cpp
parentbcaee968761c1d2e85c20925b237480c87da9747 (diff)
parent707db8c94b6bb3921105f40658aab13511d8df07 (diff)
Merge branch 'wouter/text-component' into niels/UI
Diffstat (limited to 'src/example/FontExample.cpp')
-rw-r--r--src/example/FontExample.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/example/FontExample.cpp b/src/example/FontExample.cpp
index 3f5af48..7b2dadb 100644
--- a/src/example/FontExample.cpp
+++ b/src/example/FontExample.cpp
@@ -11,6 +11,7 @@
#include <crepe/manager/EventManager.h>
#include <crepe/manager/Mediator.h>
#include <crepe/manager/ResourceManager.h>
+#include <crepe/api/Config.h>
#include <exception>
#include <iostream>
#include <memory>
@@ -36,14 +37,15 @@ class TestScene : public Scene {
public:
void load_scene() override {
GameObject text_object = this->new_object("test", "test", vec2{0, 0}, 0, 1);
- text_object.add_component<Text>(vec2(100, 100), vec2(0, 0), "test test", "Noto Sans",
- Text::Data{});
+ text_object.add_component<Text>(vec2(100, 100), vec2(0, 0), "OpenSymbol", Text::Data{});
text_object.add_component<BehaviorScript>().set_script<TestScript>();
text_object.add_component<Camera>(ivec2{300, 300}, vec2{100, 100}, Camera::Data{});
}
std::string get_name() const override { return "hey"; }
};
int main() {
+ // Config& config = Config::get_instance();
+ // config.log.level = Log::Level::TRACE;
LoopManager engine;
engine.add_scene<TestScene>();
engine.start();