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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 09:09:32 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 09:09:32 +0100 |
commit | bfc07676707eae2c0161c6b86ccdd1583d96f71b (patch) | |
tree | b18bd17b0d07b3b51b2461462e3380d36905e61f /src/example/FontExample.cpp | |
parent | 2f8d36a33854715828d412792663f355b9e393ae (diff) | |
parent | d63eb7302d05fbe9b4c044ece3444e8ac4e56e02 (diff) |
Merge branch 'wouter/text-component' into niels/UI
Diffstat (limited to 'src/example/FontExample.cpp')
-rw-r--r-- | src/example/FontExample.cpp | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/example/FontExample.cpp b/src/example/FontExample.cpp new file mode 100644 index 0000000..3f5af48 --- /dev/null +++ b/src/example/FontExample.cpp @@ -0,0 +1,52 @@ +#include <SDL2/SDL_ttf.h> +#include <chrono> +#include <crepe/api/Camera.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/LoopManager.h> +#include <crepe/api/Scene.h> +#include <crepe/api/Script.h> +#include <crepe/api/Text.h> +#include <crepe/facade/Font.h> +#include <crepe/facade/SDLContext.h> +#include <crepe/manager/EventManager.h> +#include <crepe/manager/Mediator.h> +#include <crepe/manager/ResourceManager.h> +#include <exception> +#include <iostream> +#include <memory> +using namespace crepe; +using namespace std; +using namespace std::chrono; +class TestScript : public Script { +public: + steady_clock::time_point start_time; + virtual void init() override { start_time = steady_clock::now(); } + virtual void update() override { + auto now = steady_clock::now(); + auto elapsed = duration_cast<seconds>(now - start_time).count(); + + if (elapsed >= 5) { + Mediator & med = mediator; + EventManager & event_mgr = med.event_manager; + event_mgr.trigger_event<ShutDownEvent>(); + } + } +}; +class TestScene : public Scene { +public: + void load_scene() override { + GameObject text_object = this->new_object("test", "test", vec2{0, 0}, 0, 1); + text_object.add_component<Text>(vec2(100, 100), vec2(0, 0), "test test", "Noto Sans", + Text::Data{}); + text_object.add_component<BehaviorScript>().set_script<TestScript>(); + text_object.add_component<Camera>(ivec2{300, 300}, vec2{100, 100}, Camera::Data{}); + } + std::string get_name() const override { return "hey"; } +}; +int main() { + LoopManager engine; + engine.add_scene<TestScene>(); + engine.start(); + + return 0; +} |