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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-04 14:02:27 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-04 14:02:27 +0100 |
commit | 17e296d059f09d47009f2427132af8f5f8e2f749 (patch) | |
tree | 8164cfa54670b76de42542ba9bbde6fc6d17ab17 /src/doc/features.dox | |
parent | 7a8657dfe019104aced61a5b63e63f61ad919f7a (diff) | |
parent | 210800c5fa71460d9cbcfff808a62cc07e0fdb7a (diff) |
Merge branch 'master' into loek/audio
Diffstat (limited to 'src/doc/features.dox')
-rw-r--r-- | src/doc/features.dox | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/doc/features.dox b/src/doc/features.dox index 4786bed..21a040a 100644 --- a/src/doc/features.dox +++ b/src/doc/features.dox @@ -1,10 +1,28 @@ // vim:ft=doxygen /** +\htmlonly +<style> +table.memberdecls { display: none; } +ul { margin: 1ex 0pt; } +</style> +\endhtmlonly + \defgroup feature Features \brief Engine components This page lists engine features and contains usage instructions for each feature. +\par Features + +- Scripting + - \ref feature_script \n\copybrief feature_script + +- Game flow management + - \ref feature_scene \n\copybrief feature_scene + +- Entity + - \ref feature_gameobject \n\copybrief feature_gameobject + */ |