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authorJAROWMR <jarorutjes07@gmail.com>2024-11-22 15:20:27 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-22 15:20:27 +0100
commit503c1d15d35fc06ac36febc72a8aa8abe38707ce (patch)
treeaa37ac9fe0b8a19e050e3377fbf385a361973339 /src/doc/feature/scene.dox
parent2c2855b77a8a1a6e21a26fea5c5735dfbbc6066d (diff)
parent4117d1d287f1d87efd0577d56819520e981a7f1c (diff)
merge with master
Diffstat (limited to 'src/doc/feature/scene.dox')
-rw-r--r--src/doc/feature/scene.dox4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/doc/feature/scene.dox b/src/doc/feature/scene.dox
index 5f34446..eedc69a 100644
--- a/src/doc/feature/scene.dox
+++ b/src/doc/feature/scene.dox
@@ -46,8 +46,8 @@ public:
void load_scene() {
auto & mgr = this->component_manager;
- GameObject object1 = mgr.new_object("object1", "tag_my_scene", Vector2{0, 0}, 0, 1);
- GameObject object2 = mgr.new_object("object2", "tag_my_scene", Vector2{1, 0}, 0, 1);
+ GameObject object1 = mgr.new_object("object1", "tag_my_scene", vec2{0, 0}, 0, 1);
+ GameObject object2 = mgr.new_object("object2", "tag_my_scene", vec2{1, 0}, 0, 1);
}
string get_name() const { return "my_scene"; }