diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-24 11:50:16 +0100 |
---|---|---|
committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-24 11:50:16 +0100 |
commit | 5f710fedcbbf43f65e0ef1241f22e06d42cf79b9 (patch) | |
tree | 2c97cd0a635632d5a32788ae6c9f4a99c7c4e95d /src/doc/feature/scene.dox | |
parent | 2052988dba049cfa2032d01ff9e6f7bb53d084fe (diff) | |
parent | 1499363d85abedbdb571e33801b821f4dfabc638 (diff) |
Merge remote-tracking branch 'origin/master' into max/scenes
Diffstat (limited to 'src/doc/feature/scene.dox')
-rw-r--r-- | src/doc/feature/scene.dox | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/doc/feature/scene.dox b/src/doc/feature/scene.dox index 5d765f9..bac1c87 100644 --- a/src/doc/feature/scene.dox +++ b/src/doc/feature/scene.dox @@ -36,7 +36,7 @@ concrete scene to be added. #include <crepe/api/LoopManager.h> #include <crepe/api/GameObject.h> #include <crepe/api/Scene.h> -#include <crepe/api/Vector2.h> +#include <crepe/util/types.h> using namespace crepe; @@ -44,8 +44,8 @@ class MyScene : public Scene { public: void load_scene() { ComponentManager & mgr = this->component_manager; - GameObject object1 = mgr.new_object("object1", "tag_my_scene", Vector2{0, 0}, 0, 1); - GameObject object2 = mgr.new_object("object2", "tag_my_scene", Vector2{1, 0}, 0, 1); + GameObject object1 = mgr.new_object("object1", "tag_my_scene", vec2{0, 0}, 0, 1); + GameObject object2 = mgr.new_object("object2", "tag_my_scene", vec2{1, 0}, 0, 1); } string get_name() const { return "my_scene"; } |