diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-09 17:30:35 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-09 17:30:35 +0100 |
commit | 66f2777086e4d554067da7400f543fe7cc9e4b0b (patch) | |
tree | f0abc1ab150a683b5f9cea0842aed583acceff4a /src/crepe | |
parent | 2c1f7df48bfd1ea87912826c4faa39a18e936146 (diff) |
removed unused functions and friend relationss
Diffstat (limited to 'src/crepe')
-rw-r--r-- | src/crepe/facade/SDLContext.cpp | 4 | ||||
-rw-r--r-- | src/crepe/facade/SDLContext.h | 18 | ||||
-rw-r--r-- | src/crepe/manager/LoopTimerManager.cpp | 1 |
3 files changed, 0 insertions, 23 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp index 6becf60..abdfed0 100644 --- a/src/crepe/facade/SDLContext.cpp +++ b/src/crepe/facade/SDLContext.cpp @@ -340,8 +340,6 @@ SDLContext::CameraValues SDLContext::set_camera(const Camera & cam) { return ret_cam; } -uint64_t SDLContext::get_ticks() const { return SDL_GetTicks64(); } - std::unique_ptr<SDL_Texture, std::function<void(SDL_Texture *)>> SDLContext::texture_from_path(const std::string & path) { @@ -372,8 +370,6 @@ ivec2 SDLContext::get_size(const Texture & ctx) { return size; } -void SDLContext::delay(int ms) const { SDL_Delay(ms); } - std::vector<SDLContext::EventData> SDLContext::get_events() { std::vector<SDLContext::EventData> event_list; SDL_Event event; diff --git a/src/crepe/facade/SDLContext.h b/src/crepe/facade/SDLContext.h index e232511..31646a6 100644 --- a/src/crepe/facade/SDLContext.h +++ b/src/crepe/facade/SDLContext.h @@ -140,24 +140,6 @@ private: MouseButton sdl_to_mousebutton(Uint8 sdl_button); private: - //! Will only use delay - friend class LoopTimer; - /** - * \brief Gets the current SDL ticks since the program started. - * \return Current ticks in milliseconds as a constant uint64_t. - */ - uint64_t get_ticks() const; - /** - * \brief Pauses the execution for a specified duration. - * - * This function uses SDL's delay function to halt the program execution for a given number - * of milliseconds, allowing for frame rate control or other timing-related functionality. - * - * \param ms Duration of the delay in milliseconds. - */ - void delay(int ms) const; - -private: /** * \brief Constructs an SDLContext instance. * Initializes SDL, creates a window and renderer. diff --git a/src/crepe/manager/LoopTimerManager.cpp b/src/crepe/manager/LoopTimerManager.cpp index 597b214..37b9c44 100644 --- a/src/crepe/manager/LoopTimerManager.cpp +++ b/src/crepe/manager/LoopTimerManager.cpp @@ -1,7 +1,6 @@ #include <chrono> #include <thread> -#include "../facade/SDLContext.h" #include "../util/Log.h" #include "LoopTimerManager.h" |