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authorJAROWMR <jarorutjes07@gmail.com>2024-11-08 21:37:28 +0000
committerJAROWMR <jarorutjes07@gmail.com>2024-11-08 21:37:28 +0000
commit4e6f10f2d6ed593a21b985ccabe305a9cd6212cc (patch)
treef080f8cb689a976ecba10ebb280a196999a51deb /src/crepe
parentd69adb5666fd6f73edbc6d410afcdf23c24e7c6b (diff)
fixed build
Diffstat (limited to 'src/crepe')
-rw-r--r--src/crepe/api/Vector2.cpp6
-rw-r--r--src/crepe/api/Vector2.h10
-rw-r--r--src/crepe/system/ParticleSystem.cpp2
3 files changed, 9 insertions, 9 deletions
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp
index 09bb59b..09b3fa3 100644
--- a/src/crepe/api/Vector2.cpp
+++ b/src/crepe/api/Vector2.cpp
@@ -3,7 +3,7 @@
namespace crepe {
// Constructor with initial values
-Vector2::Vector2(float x, float y) : x(x), y(y) {}
+Vector2::Vector2(double x, double y) : x(x), y(y) {}
// Subtracts another vector from this vector and returns the result.
Vector2 Vector2::operator-(const Vector2 & other) const {
@@ -16,7 +16,7 @@ Vector2 Vector2::operator+(const Vector2 & other) const {
}
// Multiplies this vector by a scalar and returns the result.
-Vector2 Vector2::operator*(float scalar) const {
+Vector2 Vector2::operator*(double scalar) const {
return {x * scalar, y * scalar};
}
@@ -35,7 +35,7 @@ Vector2 & Vector2::operator+=(const Vector2 & other) {
}
// Adds a scalar value to both components of this vector and updates this vector.
-Vector2 & Vector2::operator+=(float other) {
+Vector2 & Vector2::operator+=(double other) {
x += other;
y += other;
return *this;
diff --git a/src/crepe/api/Vector2.h b/src/crepe/api/Vector2.h
index 741951b..5a57484 100644
--- a/src/crepe/api/Vector2.h
+++ b/src/crepe/api/Vector2.h
@@ -6,15 +6,15 @@ namespace crepe {
class Vector2 {
public:
//! X component of the vector
- float x;
+ double x;
//! Y component of the vector
- float y;
+ double y;
//! Default constructor
Vector2() = default;
//! Constructor with initial values
- Vector2(float x, float y);
+ Vector2(double x, double y);
//! Subtracts another vector from this vector and returns the result.
Vector2 operator-(const Vector2 & other) const;
@@ -23,7 +23,7 @@ public:
Vector2 operator+(const Vector2 & other) const;
//! Multiplies this vector by a scalar and returns the result.
- Vector2 operator*(float scalar) const;
+ Vector2 operator*(double scalar) const;
//! Multiplies this vector by another vector element-wise and updates this vector.
Vector2 & operator*=(const Vector2 & other);
@@ -32,7 +32,7 @@ public:
Vector2 & operator+=(const Vector2 & other);
//! Adds a scalar value to both components of this vector and updates this vector.
- Vector2 & operator+=(float other);
+ Vector2 & operator+=(double other);
//! Returns the negation of this vector.
Vector2 operator-() const;
diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp
index 23534a3..b2fe829 100644
--- a/src/crepe/system/ParticleSystem.cpp
+++ b/src/crepe/system/ParticleSystem.cpp
@@ -22,7 +22,7 @@ void ParticleSystem::update() {
for (ParticleEmitter & emitter : emitters) {
// Get transform linked to emitter
- const Transform& transform = mgr.get_components_by_id<Transform>(emitter.GAME_OBJECT_ID).front().get();
+ const Transform& transform = mgr.get_components_by_id<Transform>(emitter.game_object_id).front().get();
// Check if within boundary
check_bounds(emitter,transform);