aboutsummaryrefslogtreecommitdiff
path: root/src/crepe
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
commit04a040e28ade412ea5b1767bf77eed3956121973 (patch)
treedcc93a90f08300f49f82bc4612f0328ef77a4b64 /src/crepe
parent30d84ef9ad4a0010288db18294766fd4d5ed6f4a (diff)
move user-facing classes to api namespace
Diffstat (limited to 'src/crepe')
-rw-r--r--src/crepe/CMakeLists.txt9
-rw-r--r--src/crepe/Component.h3
-rw-r--r--src/crepe/GameObject.cpp7
-rw-r--r--src/crepe/api/AudioSource.cpp3
-rw-r--r--src/crepe/api/AudioSource.h4
-rw-r--r--src/crepe/api/BehaviorScript.cpp1
-rw-r--r--src/crepe/api/BehaviorScript.h2
-rw-r--r--src/crepe/api/CMakeLists.txt9
-rw-r--r--src/crepe/api/Collider.cpp (renamed from src/crepe/Collider.cpp)2
-rw-r--r--src/crepe/api/Collider.h (renamed from src/crepe/Collider.h)6
-rw-r--r--src/crepe/api/GameObject.cpp7
-rw-r--r--src/crepe/api/GameObject.h (renamed from src/crepe/GameObject.h)4
-rw-r--r--src/crepe/api/GameObject.hpp (renamed from src/crepe/GameObject.hpp)8
-rw-r--r--src/crepe/api/Rigidbody.cpp (renamed from src/crepe/Rigidbody.cpp)2
-rw-r--r--src/crepe/api/Rigidbody.h (renamed from src/crepe/Rigidbody.h)6
-rw-r--r--src/crepe/api/Sprite.cpp (renamed from src/crepe/Sprite.cpp)2
-rw-r--r--src/crepe/api/Sprite.h (renamed from src/crepe/Sprite.h)6
17 files changed, 40 insertions, 41 deletions
diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt
index 8323490..cfa51fb 100644
--- a/src/crepe/CMakeLists.txt
+++ b/src/crepe/CMakeLists.txt
@@ -4,10 +4,6 @@ target_sources(crepe PUBLIC
SoundContext.cpp
ComponentManager.cpp
Component.cpp
- GameObject.cpp
- Collider.cpp
- Rigidbody.cpp
- Sprite.cpp
ScriptSystem.cpp
)
@@ -18,11 +14,6 @@ target_sources(crepe PUBLIC FILE_SET HEADERS FILES
ComponentManager.h
ComponentManager.hpp
Component.h
- GameObject.h
- GameObject.hpp
- Collider.h
- Rigidbody.h
- Sprite.h
System.h
ScriptSystem.h
)
diff --git a/src/crepe/Component.h b/src/crepe/Component.h
index d9a01ac..9cda177 100644
--- a/src/crepe/Component.h
+++ b/src/crepe/Component.h
@@ -8,9 +8,8 @@ protected:
public:
virtual ~Component() = default;
- // TODO: shouldn't this constructor be deleted because this class will never
- // directly be instantiated?
+public:
bool active = true;
};
diff --git a/src/crepe/GameObject.cpp b/src/crepe/GameObject.cpp
deleted file mode 100644
index de3beb6..0000000
--- a/src/crepe/GameObject.cpp
+++ /dev/null
@@ -1,7 +0,0 @@
-#include "GameObject.h"
-
-using namespace crepe;
-
-GameObject::GameObject(uint32_t id, std::string name, std::string tag,
- int layer)
- : id(id), name(name), tag(tag), active(true), layer(layer) {}
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
index b512d27..bb067dc 100644
--- a/src/crepe/api/AudioSource.cpp
+++ b/src/crepe/api/AudioSource.cpp
@@ -1,7 +1,8 @@
+#include <memory>
+
#include "AudioSource.h"
#include "../Sound.h"
-#include <memory>
using namespace crepe::api;
diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h
index 2d26cda..7980212 100644
--- a/src/crepe/api/AudioSource.h
+++ b/src/crepe/api/AudioSource.h
@@ -2,8 +2,8 @@
#include <memory>
-#include "Asset.h"
-#include "Component.h"
+#include "../Asset.h"
+#include "../Component.h"
namespace crepe {
class Sound;
diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp
index 1f236b4..84bfd4c 100644
--- a/src/crepe/api/BehaviorScript.cpp
+++ b/src/crepe/api/BehaviorScript.cpp
@@ -1,7 +1,6 @@
#include "../util/log.h"
#include "BehaviorScript.h"
-#include "Script.h"
using namespace crepe::api;
diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h
index 6ce6798..25d3cc5 100644
--- a/src/crepe/api/BehaviorScript.h
+++ b/src/crepe/api/BehaviorScript.h
@@ -2,7 +2,7 @@
#include <memory>
-#include "Component.h"
+#include "../Component.h"
#include "Script.h"
namespace crepe {
diff --git a/src/crepe/api/CMakeLists.txt b/src/crepe/api/CMakeLists.txt
index 6b337be..ae92f3d 100644
--- a/src/crepe/api/CMakeLists.txt
+++ b/src/crepe/api/CMakeLists.txt
@@ -2,11 +2,20 @@ target_sources(crepe PUBLIC
# AudioSource.cpp
BehaviorScript.cpp
Script.cpp
+ GameObject.cpp
+ Collider.cpp
+ Rigidbody.cpp
+ Sprite.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
# AudioSource.h
BehaviorScript.h
Script.h
+ GameObject.h
+ GameObject.hpp
+ Collider.h
+ Rigidbody.h
+ Sprite.h
)
diff --git a/src/crepe/Collider.cpp b/src/crepe/api/Collider.cpp
index 3f12afd..6370a42 100644
--- a/src/crepe/Collider.cpp
+++ b/src/crepe/api/Collider.cpp
@@ -1,5 +1,5 @@
#include "Collider.h"
-using namespace crepe;
+using namespace crepe::api;
Collider::Collider(int size) : size(size) {}
diff --git a/src/crepe/Collider.h b/src/crepe/api/Collider.h
index 120da05..72d8e77 100644
--- a/src/crepe/Collider.h
+++ b/src/crepe/api/Collider.h
@@ -1,8 +1,8 @@
#pragma once
-#include "Component.h"
+#include "../Component.h"
-namespace crepe {
+namespace crepe::api {
class Collider : public Component {
public:
@@ -11,4 +11,4 @@ public:
int size;
};
-} // namespace crepe
+} // namespace crepe::api
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
new file mode 100644
index 0000000..b167187
--- /dev/null
+++ b/src/crepe/api/GameObject.cpp
@@ -0,0 +1,7 @@
+#include "GameObject.h"
+
+using namespace crepe::api;
+using namespace std;
+
+GameObject::GameObject(uint32_t id, string name, string tag, int layer)
+ : id(id), name(name), tag(tag), active(true), layer(layer) {}
diff --git a/src/crepe/GameObject.h b/src/crepe/api/GameObject.h
index b5d6399..57508c5 100644
--- a/src/crepe/GameObject.h
+++ b/src/crepe/api/GameObject.h
@@ -3,7 +3,7 @@
#include <cstdint>
#include <string>
-namespace crepe {
+namespace crepe::api {
class GameObject {
public:
@@ -19,6 +19,6 @@ public:
int layer;
};
-} // namespace crepe
+} // namespace crepe::api
#include "GameObject.hpp"
diff --git a/src/crepe/GameObject.hpp b/src/crepe/api/GameObject.hpp
index 8cd1abe..8295ea3 100644
--- a/src/crepe/GameObject.hpp
+++ b/src/crepe/api/GameObject.hpp
@@ -1,10 +1,10 @@
#pragma once
-#include "GameObject.h"
+#include "../ComponentManager.h"
-#include "ComponentManager.h"
+#include "GameObject.h"
-namespace crepe {
+namespace crepe::api {
template <typename T, typename... Args>
T & GameObject::add_component(Args &&... args) {
@@ -12,4 +12,4 @@ T & GameObject::add_component(Args &&... args) {
return mgr.add_component<T>(id, std::forward<Args>(args)...);
}
-} // namespace crepe
+} // namespace crepe::api
diff --git a/src/crepe/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp
index 495d908..98d1d60 100644
--- a/src/crepe/Rigidbody.cpp
+++ b/src/crepe/api/Rigidbody.cpp
@@ -1,6 +1,6 @@
#include "Rigidbody.h"
-using namespace crepe;
+using namespace crepe::api;
Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType)
: mass(mass), gravity_scale(gravityScale), body_type(bodyType) {}
diff --git a/src/crepe/Rigidbody.h b/src/crepe/api/Rigidbody.h
index 63a8877..6cae579 100644
--- a/src/crepe/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -1,8 +1,8 @@
#pragma once
-#include "Component.h"
+#include "../Component.h"
-namespace crepe {
+namespace crepe::api {
class Rigidbody : public Component {
public:
@@ -13,4 +13,4 @@ public:
int body_type;
};
-} // namespace crepe
+} // namespace crepe::api
diff --git a/src/crepe/Sprite.cpp b/src/crepe/api/Sprite.cpp
index a5a5e68..aa7dbb0 100644
--- a/src/crepe/Sprite.cpp
+++ b/src/crepe/api/Sprite.cpp
@@ -2,7 +2,7 @@
#include "Sprite.h"
-using namespace crepe;
+using namespace crepe::api;
using namespace std;
Sprite::Sprite(string path) : path(path) {}
diff --git a/src/crepe/Sprite.h b/src/crepe/api/Sprite.h
index 143e702..580f825 100644
--- a/src/crepe/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -2,9 +2,9 @@
#include <string>
-#include "Component.h"
+#include "../Component.h"
-namespace crepe {
+namespace crepe::api {
class Sprite : public Component {
public:
@@ -13,4 +13,4 @@ public:
std::string path;
};
-} // namespace crepe
+} // namespace crepe::api