diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-06 12:06:25 +0100 |
---|---|---|
committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-06 12:06:25 +0100 |
commit | c40514053e39019ce988cc7961c68fbf7aa5dbe3 (patch) | |
tree | 39a33ec1bdc3140572c3c80330efeecc6b0cd0b0 /src/crepe | |
parent | 20ae1e9dc2043ef3c190f77dd5f9de74bcd533de (diff) | |
parent | 79df1f88c41e5e6872b5502dfba776048dbc593e (diff) |
Merge remote-tracking branch 'origin/master' into max/game
Diffstat (limited to 'src/crepe')
-rw-r--r-- | src/crepe/api/Animator.h | 7 | ||||
-rw-r--r-- | src/crepe/system/AnimatorSystem.cpp | 26 | ||||
-rw-r--r-- | src/crepe/system/InputSystem.cpp | 2 |
3 files changed, 24 insertions, 11 deletions
diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h index 102894d..95539d3 100644 --- a/src/crepe/api/Animator.h +++ b/src/crepe/api/Animator.h @@ -1,5 +1,6 @@ #pragma once +#include "../manager/LoopTimerManager.h" #include "../types.h" #include "Component.h" @@ -99,6 +100,12 @@ private: //! The maximum number of rows and columns inside the spritesheet const uvec2 grid_size; + // the time elapsed from a frame duration + duration_t elapsed_time = {}; + + // frame counter + unsigned int frame = 0; + //! Uses the spritesheet friend AnimatorSystem; }; diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp index 0a5a417..ec9a445 100644 --- a/src/crepe/system/AnimatorSystem.cpp +++ b/src/crepe/system/AnimatorSystem.cpp @@ -1,8 +1,8 @@ +#include <chrono> + #include "../api/Animator.h" #include "../manager/ComponentManager.h" #include "../manager/LoopTimerManager.h" -#include "util/Log.h" -#include <chrono> #include "AnimatorSystem.h" @@ -14,29 +14,35 @@ void AnimatorSystem::frame_update() { LoopTimerManager & timer = this->mediator.loop_timer; RefVector<Animator> animations = mgr.get_components_by_type<Animator>(); - float elapsed_time = duration_cast<duration<float>>(timer.get_elapsed_time()).count(); + duration_t elapsed_time = timer.get_delta_time(); for (Animator & a : animations) { if (!a.active) continue; if (a.data.fps == 0) continue; Animator::Data & ctx = a.data; - float frame_duration = 1.0f / ctx.fps; - int last_frame = ctx.row; + a.elapsed_time += elapsed_time; + duration_t frame_duration = 1000ms / ctx.fps; + + if (a.elapsed_time <= frame_duration) continue; + + a.elapsed_time = 0ms; + a.frame++; int cycle_end = (ctx.cycle_end == -1) ? a.grid_size.x : ctx.cycle_end; int total_frames = cycle_end - ctx.cycle_start; + int curr_cycle_frame = (a.frame - ctx.cycle_start) % total_frames; - int curr_frame = static_cast<int>(elapsed_time / frame_duration) % total_frames; - - if (!ctx.looping && curr_frame == ctx.cycle_start && last_frame == total_frames - 1) { + if (!ctx.looping && a.frame >= cycle_end) { a.active = false; continue; } - ctx.row = ctx.cycle_start + curr_frame; + ctx.row = (ctx.cycle_start + curr_cycle_frame) % a.grid_size.x; + ctx.col = curr_cycle_frame / a.grid_size.x; + a.spritesheet.mask.x = ctx.row * a.spritesheet.mask.w; - a.spritesheet.mask.y = (ctx.col * a.spritesheet.mask.h); + a.spritesheet.mask.y = ctx.col * a.spritesheet.mask.y; } } diff --git a/src/crepe/system/InputSystem.cpp b/src/crepe/system/InputSystem.cpp index 91c9c64..be7eda6 100644 --- a/src/crepe/system/InputSystem.cpp +++ b/src/crepe/system/InputSystem.cpp @@ -216,7 +216,7 @@ bool InputSystem::is_mouse_inside_button( if (!button.data.world_space) { actual_pos += cam_transform.position; } - vec2 half_dimensions = button.dimensions / 2; + vec2 half_dimensions = button.dimensions * transform.scale / 2; return mouse_pos.x >= actual_pos.x - half_dimensions.x && mouse_pos.x <= actual_pos.x + half_dimensions.x |