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authorMax-001 <80035972+Max-001@users.noreply.github.com>2024-12-19 21:38:04 +0100
committerGitHub <noreply@github.com>2024-12-19 21:38:04 +0100
commit1bb9c2ccf96b7d2e24929c693192b25885614df9 (patch)
tree44184b5472cad44c9b335162177de85802692560 /src/crepe/util
parent9c11853f7331fd740c763f5cc8f34903526a85d4 (diff)
parent3894948275e10b6a0e3614ba0da90b9ea8d6cd4e (diff)
Merge pull request #85 from lonkaars/jaro/collision-system-handeling
Jaro/collision system handeling
Diffstat (limited to 'src/crepe/util')
-rw-r--r--src/crepe/util/AbsolutePosition.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/crepe/util/AbsolutePosition.h b/src/crepe/util/AbsolutePosition.h
index 0bc8748..857c1ac 100644
--- a/src/crepe/util/AbsolutePosition.h
+++ b/src/crepe/util/AbsolutePosition.h
@@ -6,8 +6,23 @@
namespace crepe {
+/**
+ * \brief A class for calculating the absolute position of an object.
+ *
+ * This class provides a utility function to get the position of an object in the world space,
+ * taking into account the transform and any additional offset.
+ */
class AbsolutePosition {
public:
+ /**
+ * \brief Get the absolute position of an object.
+ *
+ * This function calculates the absolute position by combining the transform position with an optional offset.
+ *
+ * \param transform The transform of the object, which contains its position, rotation, and scale.
+ * \param offset The offset to apply to the object's position (in local space).
+ * \return The absolute position of the object as a 2D vector.
+ */
static vec2 get_position(const Transform & transform, const vec2 & offset);
};