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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 21:19:28 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 21:19:28 +0100
commitf23eaa64df8b0ef27f58b1632c5e659fe3737153 (patch)
tree2ffb3aed1c8af04cafbecdb46e987fad6b9a18ec /src/crepe/system
parentd1f379b8f8b157f0ba4c95940e221fc58463d942 (diff)
implemented PR#35 feedback
Diffstat (limited to 'src/crepe/system')
-rw-r--r--src/crepe/system/RenderSystem.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 4abd9bd..0a2b85e 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -3,11 +3,11 @@
#include <vector>
#include "../ComponentManager.h"
+#include "../api/ParticleEmitter.h"
#include "../api/Sprite.h"
#include "../api/Transform.h"
-#include "../facade/SDLContext.h"
-#include "../api/ParticleEmitter.h"
#include "../api/Vector2.h"
+#include "../facade/SDLContext.h"
#include "RenderSystem.h"
@@ -27,8 +27,7 @@ void RenderSystem::update_camera() {
}
}
-bool RenderSystem::render_particle(const Sprite & sprite,
- Transform tm) {
+bool RenderSystem::render_particle(const Sprite & sprite, Transform tm) {
ComponentManager & mgr = this->component_manager;
SDLContext & render = SDLContext::get_instance();
@@ -56,7 +55,7 @@ void RenderSystem::render_normal(const Sprite & sprite, const Transform & tm) {
ComponentManager & mgr = this->component_manager;
SDLContext & render = SDLContext::get_instance();
-
+
render.draw(sprite, tm, *curr_cam);
}