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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-03 10:40:37 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-03 10:40:37 +0100
commit683ae28b81a66f18bbadbe7ae70eb8ddd952c293 (patch)
treeb183b92bc41a3cb80db5ea132d9d612095690c9f /src/crepe/system
parent9f243b9a7a19cc626e787cd71c83e3c3225018b9 (diff)
fixed the one cycle aimatorsystem where it did not do the last frame_for the full duration
Diffstat (limited to 'src/crepe/system')
-rw-r--r--src/crepe/system/AnimatorSystem.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp
index 9cf8ba5..e9cdd4c 100644
--- a/src/crepe/system/AnimatorSystem.cpp
+++ b/src/crepe/system/AnimatorSystem.cpp
@@ -20,6 +20,8 @@ void AnimatorSystem::update() {
Animator::Data & ctx = a.data;
double frame_duration = 1.0f / ctx.fps;
+ int last_frame = ctx.curr_row;
+
int cycle_end = (ctx.cycle_end == -1) ? ctx.row : ctx.cycle_end;
int total_frames = cycle_end - ctx.cycle_start;
@@ -29,7 +31,7 @@ void AnimatorSystem::update() {
ctx.spritesheet.mask.x = ctx.curr_row * ctx.spritesheet.mask.w;
ctx.spritesheet.mask.y = (ctx.curr_col * ctx.spritesheet.mask.h);
- if (!ctx.looping && curr_frame == total_frames - 1) {
+ if (!ctx.looping && curr_frame == ctx.cycle_start && last_frame == total_frames - 1) {
a.active = false;
}
}