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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-20 12:07:07 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-20 12:07:07 +0100
commitbdc81e355e5bee5d2a3e29346ba08f7bc55196ca (patch)
treea5a62ba0b7fd5a354b6523cff768099281d317a1 /src/crepe/system
parent88f613cbb2e4aaf3ed55ac0c6490706dd6f6f19d (diff)
adjusted branch based on feedback
Diffstat (limited to 'src/crepe/system')
-rw-r--r--src/crepe/system/AnimatorSystem.cpp2
-rw-r--r--src/crepe/system/RenderSystem.cpp1
2 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp
index ceb5bfd..efe0e48 100644
--- a/src/crepe/system/AnimatorSystem.cpp
+++ b/src/crepe/system/AnimatorSystem.cpp
@@ -3,8 +3,8 @@
#include <vector>
#include "api/Animator.h"
-
#include "facade/SDLContext.h"
+
#include "AnimatorSystem.h"
#include "ComponentManager.h"
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 989a82f..7538e20 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -13,6 +13,7 @@ using namespace crepe;
void RenderSystem::clear_screen() const { SDLContext::get_instance().clear_screen(); }
void RenderSystem::present_screen() const { SDLContext::get_instance().present_screen(); }
+
void RenderSystem::update_camera() {
ComponentManager & mgr = this->component_manager;