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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 15:40:01 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 15:40:01 +0100
commit7ec392eda3345606f0de75a432954b221cee82ce (patch)
tree48689f986a3c4042ec6b7704dad053f25ef898bf /src/crepe/system/ScriptSystem.h
parent202725f481e64c4d95e370102ab93d4f8cf4af93 (diff)
add doxygen + check const correctness
Diffstat (limited to 'src/crepe/system/ScriptSystem.h')
-rw-r--r--src/crepe/system/ScriptSystem.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/crepe/system/ScriptSystem.h b/src/crepe/system/ScriptSystem.h
index f3d26d4..9d57640 100644
--- a/src/crepe/system/ScriptSystem.h
+++ b/src/crepe/system/ScriptSystem.h
@@ -8,12 +8,31 @@ namespace crepe {
class Script;
+/**
+ * \brief Script system
+ *
+ * The script system is responsible for all \c BehaviorScript components, and
+ * calls the methods on classes derived from \c Script.
+ */
class ScriptSystem : public System {
public:
+ /**
+ * \brief Call Script::update() on all active \c BehaviorScript instances
+ *
+ * This routine updates all scripts sequentially using the Script::update()
+ * method. It also calls Script::init() if this has not been done before on
+ * the \c BehaviorScript instance.
+ */
void update();
private:
// TODO: to forward_list<reference_wrapper>
+ /**
+ * \brief Aggregate all active \c BehaviorScript components and return a list
+ * of references to their \c Script instances (utility)
+ *
+ * \returns List of active \c Script instances
+ */
std::forward_list<Script *> get_scripts() const;
};