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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-12 19:05:54 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-12 19:05:54 +0100
commited90fde01c38b878645bb68d3aa7353349f3b300 (patch)
tree6284bf3163134137791f7687b0473ecdeefc5960 /src/crepe/system/ReplaySystem.cpp
parent45f1f18c78e73280a8a861df2db6237bae6f6d80 (diff)
enable eventsystem during replay playback
Diffstat (limited to 'src/crepe/system/ReplaySystem.cpp')
-rw-r--r--src/crepe/system/ReplaySystem.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/crepe/system/ReplaySystem.cpp b/src/crepe/system/ReplaySystem.cpp
index 39b5c14..2b2e4ab 100644
--- a/src/crepe/system/ReplaySystem.cpp
+++ b/src/crepe/system/ReplaySystem.cpp
@@ -3,6 +3,7 @@
#include "RenderSystem.h"
#include "ReplaySystem.h"
+#include "EventSystem.h"
using namespace crepe;
using namespace std;
@@ -40,6 +41,7 @@ void ReplaySystem::playback_begin() {
systems.disable_all();
systems.get_system<RenderSystem>().active = true;
systems.get_system<ReplaySystem>().active = true;
+ systems.get_system<EventSystem>().active = true;
}
void ReplaySystem::playback_end() {