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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-21 10:41:08 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-21 10:41:08 +0100
commit5134bebc19c46e4e07a5ec3af1d3f3d2d17a86dd (patch)
tree837daf5b5de189d557b6ae8eaed149354a3b5030 /src/crepe/system/RenderSystem.h
parent70b1bf50de703330436f2ae9cb103fe33cbb567e (diff)
parent115d6f50152dc018073345800ca90b85846ebaa9 (diff)
merge `master` into `loek/scripts`
Diffstat (limited to 'src/crepe/system/RenderSystem.h')
-rw-r--r--src/crepe/system/RenderSystem.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h
index d25a6e3..30b41cf 100644
--- a/src/crepe/system/RenderSystem.h
+++ b/src/crepe/system/RenderSystem.h
@@ -65,8 +65,7 @@ private:
* \param objs the vector that will do a sorting algorithm on
* \return returns a sorted reference vector
*/
- std::vector<std::reference_wrapper<Sprite>>
- sort(std::vector<std::reference_wrapper<Sprite>> & objs) const;
+ RefVector<Sprite> sort(RefVector<Sprite> & objs) const;
/**
* \todo Include color handling for sprites.