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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-22 16:16:27 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-22 16:16:27 +0100 |
commit | 4ce924b1b1322ee4da3ba50d6da856ad13a2190b (patch) | |
tree | fdb411aa1a79dd6f7e16bdc145607ca8813b118c /src/crepe/system/RenderSystem.h | |
parent | 385f19a8c896ec126c569f1e5337d6d370d20517 (diff) |
working scaling image with scaling world to screen
Diffstat (limited to 'src/crepe/system/RenderSystem.h')
-rw-r--r-- | src/crepe/system/RenderSystem.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h index 30b41cf..19edc02 100644 --- a/src/crepe/system/RenderSystem.h +++ b/src/crepe/system/RenderSystem.h @@ -3,6 +3,7 @@ #include <functional> #include <vector> +#include "api/Vector2.h" #include "facade/SDLContext.h" #include "System.h" @@ -80,8 +81,12 @@ private: //! Pointer to the current active camera for rendering Camera * curr_cam_ref = nullptr; // TODO: needs a better solution + + Vector2 scale; SDLContext & context = SDLContext::get_instance(); + + }; } // namespace crepe |