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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 13:31:34 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 13:31:34 +0100 |
commit | 24578c9afb61ae65b300dd7fb645220e133089be (patch) | |
tree | c6451ea01a56f0bde33a803ea37169f59d0fc41d /src/crepe/system/RenderSystem.h | |
parent | bcaee968761c1d2e85c20925b237480c87da9747 (diff) | |
parent | 707db8c94b6bb3921105f40658aab13511d8df07 (diff) |
Merge branch 'wouter/text-component' into niels/UI
Diffstat (limited to 'src/crepe/system/RenderSystem.h')
-rw-r--r-- | src/crepe/system/RenderSystem.h | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.h b/src/crepe/system/RenderSystem.h index ae55404..3476765 100644 --- a/src/crepe/system/RenderSystem.h +++ b/src/crepe/system/RenderSystem.h @@ -10,7 +10,7 @@ namespace crepe { class Camera; class Sprite; class Transform; - +class Text; /** * \brief Manages rendering operations for all game objects. * @@ -52,7 +52,13 @@ private: * \return true if particles have been rendered */ bool render_particle(const Sprite & sprite, const double & scale); - + /** + * \brief Renders all Text components + * + * \param text The text component to be rendered. + * \param tm the Transform component that holds the position,rotation and scale + */ + void render_text(Text & text, const Transform & tm); /** * \brief renders a sprite with a Transform component on the screen * |