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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 10:27:42 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 10:27:42 +0100 |
commit | 7d1f3b90a5d640e4ae23d6ff8f0bf1bf35b6e4cb (patch) | |
tree | 0697c269ce96e55c7841344ec426e0e3daa2c864 /src/crepe/system/RenderSystem.cpp | |
parent | 5981ab2262a98b80a1339f86a6b71093576a9b35 (diff) | |
parent | c7c4cc0e3b1a3152256bc8ebf6494c19519538db (diff) |
merge 2 gameloop branches
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r-- | src/crepe/system/RenderSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index c196bb1..11c9669 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -70,7 +70,7 @@ bool RenderSystem::render_particle(const Sprite & sprite, const Camera & cam, bool rendering_particles = false; for (const ParticleEmitter & em : emitters) { - if (!(&em.data.sprite == &sprite)) continue; + if (&em.data.sprite != &sprite) continue; rendering_particles = true; if (!em.active) continue; |