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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-08 20:21:36 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-08 20:21:36 +0100
commit506de66aaecc9b82415dde46058b848e46bc7258 (patch)
treea3f2427b0882d07f2d960b7214170533ad241830 /src/crepe/system/RenderSystem.cpp
parent7817c85e84560933a33ad86ec3f9ca3d48d327d5 (diff)
nitpicks (merge #27)
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 849d810..10211a3 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -20,7 +20,9 @@ RenderSystem & RenderSystem::get_instance() {
return instance;
}
-void RenderSystem::clear_screen() const { SDLContext::get_instance().clear_screen(); }
+void RenderSystem::clear_screen() const {
+ SDLContext::get_instance().clear_screen();
+}
void RenderSystem::present_screen() const {
SDLContext::get_instance().present_screen();
@@ -45,8 +47,9 @@ void RenderSystem::render_sprites() const {
SDLContext & render = SDLContext::get_instance();
for (const Sprite & sprite : sprites) {
- auto transforms = mgr.get_components_by_id<Transform>(sprite.game_object_id);
- render.draw(sprite, transforms[0] , *curr_cam);
+ auto transforms
+ = mgr.get_components_by_id<Transform>(sprite.game_object_id);
+ render.draw(sprite, transforms[0], *curr_cam);
}
}