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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 15:32:49 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 15:32:49 +0100
commit156906dca0b84d3fd3c889e1bcda12308b8fe793 (patch)
tree25cc254c7517f7163ec7fd4a6d975d9bad0fe973 /src/crepe/system/RenderSystem.cpp
parentbe58cc9342a775c21ec2ee28923414a5c612fe6e (diff)
update clang-tidy configuration
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 2003eaf..5a07cc2 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -32,7 +32,7 @@ void RenderSystem::update() {
for (const Sprite & sprite : sprites) {
std::vector<std::reference_wrapper<Transform>> transforms
- = mgr.get_components_by_id<Transform>(sprite.GAME_OBJECT_ID);
+ = mgr.get_components_by_id<Transform>(sprite.game_object_id);
for (const Transform & transform : transforms) {
render.draw(sprite, transform);
}