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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:21:48 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:21:48 +0100
commit3c7373eba71ccf5f16069d540c9f66e297895b1a (patch)
tree4116fa8f5a3670c4a1689dfb2a63fd32cf53b941 /src/crepe/system/RenderSystem.cpp
parent154ed5353ef18eb46cc31744e8bf1bc54afd5acc (diff)
parent9232a98b72eee7af4f7f2153c1b2ccedbfa4cc65 (diff)
Merge branch 'master' into loek/savemgr
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index afd9548..505433a 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -83,11 +83,11 @@ bool RenderSystem::render_particle(const Sprite & sprite, const double & scale)
bool rendering_particles = false;
for (const ParticleEmitter & em : emitters) {
- if (&em.data.sprite != &sprite) continue;
+ if (&em.sprite != &sprite) continue;
rendering_particles = true;
if (!em.active) continue;
- for (const Particle & p : em.data.particles) {
+ for (const Particle & p : em.particles) {
if (!p.active) continue;
ctx.draw(SDLContext::RenderContext{