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authorJAROWMR <jarorutjes07@gmail.com>2024-12-18 21:13:55 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-18 21:13:55 +0100
commit3855044ad97a41ca71b0d3ea2240f4eee93cc86f (patch)
tree204cc74691888b119d2b9c0c1a45fd8402758d0e /src/crepe/system/RenderSystem.cpp
parent6e92c59b3364b00eb15c310120b93acc83ca504e (diff)
updating collision system
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index c0717fc..7c48d10 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -13,7 +13,7 @@
#include "../facade/Texture.h"
#include "../manager/ComponentManager.h"
#include "../manager/ResourceManager.h"
-#include "util/AbsoluutPosition.h"
+#include "util/AbsolutePosition.h"
#include "RenderSystem.h"
#include "types.h"
@@ -106,7 +106,7 @@ void RenderSystem::render_normal(const Sprite & sprite, const Transform & tm) {
SDLContext & ctx = this->mediator.sdl_context;
ResourceManager & resource_manager = this->mediator.resource_manager;
const Texture & res = resource_manager.get<Texture>(sprite.source);
- vec2 pos = AbsoluutPosition::get_position(tm, sprite.data.position_offset);
+ vec2 pos = AbsolutePosition::get_position(tm, sprite.data.position_offset);
ctx.draw(SDLContext::RenderContext{
.sprite = sprite,
.texture = res,