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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 |
commit | e36ea050972fcaaf3d85d672755bad4ebb2dcd80 (patch) | |
tree | 5145e0b66650eea1df301106b7d197a586be65f3 /src/crepe/system/RenderSystem.cpp | |
parent | 333b07775be1ef20fdb5909672c1e4dcabec1b40 (diff) | |
parent | b770475741b7c33d57331f3139c55a3f237ad274 (diff) |
merge `master` into `loek/savemgr`
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r-- | src/crepe/system/RenderSystem.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp new file mode 100644 index 0000000..96c94e9 --- /dev/null +++ b/src/crepe/system/RenderSystem.cpp @@ -0,0 +1,41 @@ +#include <functional> +#include <vector> + +#include "../ComponentManager.h" +#include "../facade/SDLContext.h" +#include "../api/Sprite.h" +#include "../api/Transform.h" +#include "../util/log.h" + +#include "RenderSystem.h" + +using namespace crepe; + +RenderSystem::RenderSystem() { dbg_trace(); } + +RenderSystem::~RenderSystem() { dbg_trace(); } + +RenderSystem & RenderSystem::get_instance() { + static RenderSystem instance; + return instance; +} + +void RenderSystem::update() { + + ComponentManager & mgr = ComponentManager::get_instance(); + + std::vector<std::reference_wrapper<Sprite>> sprites + = mgr.get_components_by_type<Sprite>(); + + SDLContext & render = SDLContext::get_instance(); + render.clear_screen(); + + for (const Sprite & sprite : sprites) { + std::vector<std::reference_wrapper<Transform>> transforms + = mgr.get_components_by_id<Transform>(sprite.game_object_id); + for (const Transform & transform : transforms) { + render.draw(sprite, transform); + } + } + render.present_screen(); +} |