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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 12:12:26 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 12:12:26 +0100
commitec3601fbc17a38a44608a04f53d4e36c1bff8c96 (patch)
tree202731b9922d8a2082abdadab3f21a50c99e22fa /src/crepe/system/RenderSystem.cpp
parent455bb50a5007daf46b8719fff2a6292da6a294bf (diff)
re-enable loop manager + remove more singletons
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp14
1 files changed, 2 insertions, 12 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 10211a3..3e6360c 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -11,15 +11,6 @@
using namespace crepe;
-RenderSystem::RenderSystem() { dbg_trace(); }
-
-RenderSystem::~RenderSystem() { dbg_trace(); }
-
-RenderSystem & RenderSystem::get_instance() {
- static RenderSystem instance;
- return instance;
-}
-
void RenderSystem::clear_screen() const {
SDLContext::get_instance().clear_screen();
}
@@ -28,7 +19,7 @@ void RenderSystem::present_screen() const {
SDLContext::get_instance().present_screen();
}
void RenderSystem::update_camera() {
- ComponentManager & mgr = ComponentManager::get_instance();
+ ComponentManager & mgr = this->component_manager;
std::vector<std::reference_wrapper<Camera>> cameras
= mgr.get_components_by_type<Camera>();
@@ -39,8 +30,7 @@ void RenderSystem::update_camera() {
}
}
void RenderSystem::render_sprites() const {
-
- ComponentManager & mgr = ComponentManager::get_instance();
+ ComponentManager & mgr = this->component_manager;
std::vector<std::reference_wrapper<Sprite>> sprites
= mgr.get_components_by_type<Sprite>();