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authormax-001 <maxsmits21@kpnmail.nl>2024-12-05 17:25:50 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-12-05 17:25:50 +0100
commit0b942f4d6eb87fb623afbbae617478674c612ccc (patch)
tree9fd575e1793367e744b60b7d2bed626a72dc70f4 /src/crepe/system/RenderSystem.cpp
parent121387ba92a23d6f17b36331d25757abc899f7d2 (diff)
parent1f4e961d7f9d6887c807cac1a362f2d178b0860b (diff)
Merge remote-tracking branch 'origin/master' into max/AI
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 11c9669..92dba43 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -5,12 +5,12 @@
#include <stdexcept>
#include <vector>
-#include "../ComponentManager.h"
#include "../api/Camera.h"
#include "../api/ParticleEmitter.h"
#include "../api/Sprite.h"
#include "../api/Transform.h"
#include "../facade/SDLContext.h"
+#include "../manager/ComponentManager.h"
#include "RenderSystem.h"
@@ -22,7 +22,7 @@ void RenderSystem::clear_screen() { this->context.clear_screen(); }
void RenderSystem::present_screen() { this->context.present_screen(); }
const Camera & RenderSystem::update_camera() {
- ComponentManager & mgr = this->component_manager;
+ ComponentManager & mgr = this->mediator.component_manager;
RefVector<Camera> cameras = mgr.get_components_by_type<Camera>();
@@ -62,7 +62,7 @@ void RenderSystem::update() {
bool RenderSystem::render_particle(const Sprite & sprite, const Camera & cam,
const double & scale) {
- ComponentManager & mgr = this->component_manager;
+ ComponentManager & mgr = this->mediator.component_manager;
vector<reference_wrapper<ParticleEmitter>> emitters
= mgr.get_components_by_id<ParticleEmitter>(sprite.game_object_id);
@@ -102,7 +102,7 @@ void RenderSystem::render_normal(const Sprite & sprite, const Camera & cam,
}
void RenderSystem::render() {
- ComponentManager & mgr = this->component_manager;
+ ComponentManager & mgr = this->mediator.component_manager;
const Camera & cam = this->update_camera();
RefVector<Sprite> sprites = mgr.get_components_by_type<Sprite>();