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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-07 15:21:54 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-07 15:21:54 +0100
commit0f2451f4d48c78426c2663501e6cdd6871f1e94a (patch)
tree5015832f112093ec9fcefcb22800657ea28e064c /src/crepe/system/PhysicsSystem.cpp
parentf05458cdbf68e8efe1ed812f57e957921921941d (diff)
parentfdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/gameloop
Diffstat (limited to 'src/crepe/system/PhysicsSystem.cpp')
-rw-r--r--src/crepe/system/PhysicsSystem.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/crepe/system/PhysicsSystem.cpp b/src/crepe/system/PhysicsSystem.cpp
index bebcf3d..ebf4439 100644
--- a/src/crepe/system/PhysicsSystem.cpp
+++ b/src/crepe/system/PhysicsSystem.cpp
@@ -25,17 +25,20 @@ void PhysicsSystem::update() {
if (transform.game_object_id == rigidbody.game_object_id) {
// Add gravity
- if (rigidbody.data.use_gravity) {
+ if (rigidbody.data.gravity_scale > 0) {
rigidbody.data.linear_velocity.y
+= (rigidbody.data.mass * rigidbody.data.gravity_scale
* gravity);
}
// Add damping
- if (rigidbody.data.angular_damping != 0) {
- rigidbody.data.angular_velocity *= rigidbody.data.angular_damping;
+ if (rigidbody.data.angular_velocity_coefficient > 0) {
+ rigidbody.data.angular_velocity
+ *= rigidbody.data.angular_velocity_coefficient;
}
- if (rigidbody.data.linear_damping != vec2{0, 0}) {
- rigidbody.data.linear_velocity *= rigidbody.data.linear_damping;
+ if (rigidbody.data.linear_velocity_coefficient.x > 0
+ && rigidbody.data.linear_velocity_coefficient.y > 0) {
+ rigidbody.data.linear_velocity
+ *= rigidbody.data.linear_velocity_coefficient;
}
// Max velocity check