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authorJAROWMR <jarorutjes07@gmail.com>2024-12-07 22:44:35 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-07 22:44:35 +0100
commit8c81bf4a33a13fc21dca7e3fe78a6dc334ac964b (patch)
tree591cf1d62731c6f206a9a54d011ddf462631c41a /src/crepe/system/ParticleSystem.cpp
parent31e4ba33bec0cc5c33d9668cd0244972523bf8ad (diff)
changed spawnrate of particles (bound to delta time)
Diffstat (limited to 'src/crepe/system/ParticleSystem.cpp')
-rw-r--r--src/crepe/system/ParticleSystem.cpp26
1 files changed, 9 insertions, 17 deletions
diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp
index 596b4b0..db4bcaf 100644
--- a/src/crepe/system/ParticleSystem.cpp
+++ b/src/crepe/system/ParticleSystem.cpp
@@ -12,8 +12,10 @@ using namespace crepe;
void ParticleSystem::update() {
// Get all emitters
+
ComponentManager & mgr = this->mediator.component_manager;
RefVector<ParticleEmitter> emitters = mgr.get_components_by_type<ParticleEmitter>();
+ double dt = LoopTimer::get_instance().get_fixed_delta_time();
for (ParticleEmitter & emitter : emitters) {
// Get transform linked to emitter
@@ -21,15 +23,17 @@ void ParticleSystem::update() {
= mgr.get_components_by_id<Transform>(emitter.game_object_id).front().get();
// Emit particles based on emission_rate
- int updates = this->calculate_update(this->update_count, emitter.data.emission_rate);
- for (size_t i = 0; i < updates; i++) {
- this->emit_particle(emitter, transform);
- }
+ int spawn_amount = emitter.data.emission_rate * dt;
+ while (emitter.data.spawn_accumulator >= 1.0) {
+ emit_particle(emitter, transform);
+ emitter.data.spawn_accumulator -= 1.0;
+ }
+
// Update all particles
for (Particle & particle : emitter.data.particles) {
if (particle.active) {
- particle.update();
+ particle.update(dt);
}
}
@@ -61,18 +65,6 @@ void ParticleSystem::emit_particle(ParticleEmitter & emitter, const Transform &
}
}
-int ParticleSystem::calculate_update(int count, float emission) const {
- float integer_part = std::floor(emission);
- float fractional_part = emission - integer_part;
-
- if (fractional_part > 0) {
- int denominator = static_cast<int>(1.0 / fractional_part);
- return (count % denominator == 0) ? 1 : 0;
- }
-
- return static_cast<int>(emission);
-}
-
void ParticleSystem::check_bounds(ParticleEmitter & emitter, const Transform & transform) {
vec2 offset = emitter.data.boundary.offset + transform.position + emitter.data.position;
float half_width = emitter.data.boundary.width / 2.0;