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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-18 14:43:41 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-18 14:43:41 +0100
commit45c799f71e6f0db1de27bdd601c0d441f0012468 (patch)
treee776e6455f1499d643f8f282c9b2c60b0af69d07 /src/crepe/system/InputSystem.h
parent81404db80bbf9463c3d535ae389e7fbb753a902c (diff)
camera space working
Diffstat (limited to 'src/crepe/system/InputSystem.h')
-rw-r--r--src/crepe/system/InputSystem.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/crepe/system/InputSystem.h b/src/crepe/system/InputSystem.h
index eefd9fe..52b1cc4 100644
--- a/src/crepe/system/InputSystem.h
+++ b/src/crepe/system/InputSystem.h
@@ -61,20 +61,22 @@ private:
* \param mouse_button The mouse button involved in the click.
* \param world_mouse_x The X coordinate of the mouse in world space.
* \param world_mouse_y The Y coordinate of the mouse in world space.
+ * \param current_cam The current active camera.
*
* This method processes the mouse click event and triggers the corresponding button action.
*/
- void handle_click(const MouseButton & mouse_button, const vec2 & mouse_pos);
+ void handle_click(const MouseButton & mouse_button, const vec2 & mouse_pos,const Camera & current_cam);
/**
* \brief Handles the mouse movement event.
* \param event_data The event data containing information about the mouse movement.
* \param world_mouse_x The X coordinate of the mouse in world space.
* \param world_mouse_y The Y coordinate of the mouse in world space.
+ * \param current_cam The current active camera.
*
* This method processes the mouse movement event and updates the button hover state.
*/
- void handle_move(const EventData & event_data, const vec2 & mouse_pos);
+ void handle_move(const EventData & event_data, const vec2 & mouse_pos,const Camera & current_cam);
/**
* \brief Checks if the mouse position is inside the bounds of the button.
@@ -82,10 +84,11 @@ private:
* \param world_mouse_y The Y coordinate of the mouse in world space.
* \param button The button to check.
* \param transform The transform component of the button.
+ * \param cam_transform the transform of the current active camera
* \return True if the mouse is inside the button, false otherwise.
*/
bool is_mouse_inside_button(const vec2 & mouse_pos, const Button & button,
- const Transform & transform);
+ const Transform & transform, const Transform & cam_transform);
/**
* \brief Handles the button press event, calling the on_click callback if necessary.