diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 11:26:04 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-14 11:26:04 +0100 |
commit | b86f87bec14d80bbb8e319bcebeca64764d2fb3c (patch) | |
tree | 3914bc77f4f7e9972b4994bb7565eb179648807a /src/crepe/system/CollisionSystem.cpp | |
parent | b25d9438b3849efd0a6b6034d238eb36e23d6a5c (diff) | |
parent | 47cc992a4892d4f3de5702668033ad45ea43dd73 (diff) |
Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/system/CollisionSystem.cpp')
-rw-r--r-- | src/crepe/system/CollisionSystem.cpp | 72 |
1 files changed, 46 insertions, 26 deletions
diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp index 44a0431..496224e 100644 --- a/src/crepe/system/CollisionSystem.cpp +++ b/src/crepe/system/CollisionSystem.cpp @@ -192,13 +192,15 @@ CollisionSystem::collision_handler(CollisionInternal & data1, CollisionInternal resolution_direction = Direction::BOTH; } else if (resolution.x != 0) { resolution_direction = Direction::X_DIRECTION; - if (data1.rigidbody.data.linear_velocity.y != 0) - resolution.y = data1.rigidbody.data.linear_velocity.y + //checks if the other velocity has a value and if this object moved + if (data1.rigidbody.data.linear_velocity.x != 0 && data1.rigidbody.data.linear_velocity.y != 0) + resolution.y = -data1.rigidbody.data.linear_velocity.y * (resolution.x / data1.rigidbody.data.linear_velocity.x); } else if (resolution.y != 0) { resolution_direction = Direction::Y_DIRECTION; - if (data1.rigidbody.data.linear_velocity.x != 0) - resolution.x = data1.rigidbody.data.linear_velocity.x + //checks if the other velocity has a value and if this object moved + if (data1.rigidbody.data.linear_velocity.x != 0 && data1.rigidbody.data.linear_velocity.y != 0) + resolution.x = -data1.rigidbody.data.linear_velocity.x * (resolution.y / data1.rigidbody.data.linear_velocity.y); } @@ -314,28 +316,46 @@ void CollisionSystem::static_collision_handler(CollisionInfo & info) { // Move object back using calculate move back value info.this_transform.position += info.resolution; - // If bounce is enabled mirror velocity - if (info.this_rigidbody.data.elastisity_coefficient > 0) { - if (info.resolution_direction == Direction::BOTH) { - info.this_rigidbody.data.linear_velocity.y - = -info.this_rigidbody.data.linear_velocity.y - * info.this_rigidbody.data.elastisity_coefficient; - info.this_rigidbody.data.linear_velocity.x - = -info.this_rigidbody.data.linear_velocity.x - * info.this_rigidbody.data.elastisity_coefficient; - } else if (info.resolution_direction == Direction::Y_DIRECTION) { - info.this_rigidbody.data.linear_velocity.y - = -info.this_rigidbody.data.linear_velocity.y - * info.this_rigidbody.data.elastisity_coefficient; - } else if (info.resolution_direction == Direction::X_DIRECTION) { - info.this_rigidbody.data.linear_velocity.x - = -info.this_rigidbody.data.linear_velocity.x - * info.this_rigidbody.data.elastisity_coefficient; - } - } - // Stop movement if bounce is disabled - else { - info.this_rigidbody.data.linear_velocity = {0, 0}; + switch (info.resolution_direction) { + case Direction::BOTH: + //bounce + if (info.this_rigidbody.data.elastisity_coefficient > 0) { + info.this_rigidbody.data.linear_velocity = -info.this_rigidbody.data.linear_velocity * info.this_rigidbody.data.elastisity_coefficient; + } + //stop movement + else { + info.this_rigidbody.data.linear_velocity = {0, 0}; + } + break; + case Direction::Y_DIRECTION: + // Bounce + if (info.this_rigidbody.data.elastisity_coefficient > 0) { + info.this_rigidbody.data.linear_velocity.y + = -info.this_rigidbody.data.linear_velocity.y + * info.this_rigidbody.data.elastisity_coefficient; + } + // Stop movement + else { + info.this_rigidbody.data.linear_velocity.y = 0; + info.this_transform.position.x -= info.resolution.x; + } + break; + case Direction::X_DIRECTION: + // Bounce + if (info.this_rigidbody.data.elastisity_coefficient > 0) { + info.this_rigidbody.data.linear_velocity.x + = -info.this_rigidbody.data.linear_velocity.x + * info.this_rigidbody.data.elastisity_coefficient; + } + // Stop movement + else { + info.this_rigidbody.data.linear_velocity.x = 0; + info.this_transform.position.y -= info.resolution.y; + } + break; + case Direction::NONE: + // Not possible + break; } } |