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authorJAROWMR <jarorutjes07@gmail.com>2024-12-12 15:06:17 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-12 15:06:17 +0100
commit3de0a0f12d9d91e120f92975bda6f9915e5b8fcb (patch)
treed3da29d03914f4a7a644d6fbd47ed513b1270eaf /src/crepe/system/CollisionSystem.cpp
parent641e202607b0f694df6662532f0165022c0f8621 (diff)
parenta6350aa70a80e0fe1a6eade3b5eefd240b4942f2 (diff)
merge physics
Diffstat (limited to 'src/crepe/system/CollisionSystem.cpp')
-rw-r--r--src/crepe/system/CollisionSystem.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp
index dc5270e..0483693 100644
--- a/src/crepe/system/CollisionSystem.cpp
+++ b/src/crepe/system/CollisionSystem.cpp
@@ -290,10 +290,6 @@ vec2 CollisionSystem::get_circle_box_resolution(const CircleCollider & circle_co
// Compute penetration depth
float penetration_depth = circle_collider.radius - distance;
-<<<<<<< HEAD
-=======
-
->>>>>>> 05a33d4793520fa84a93bc79882ef29d39cd08e5
// Compute the resolution vector
vec2 resolution = collision_normal * penetration_depth;