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authorJAROWMR <jarorutjes07@gmail.com>2024-12-07 15:43:00 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-07 15:43:00 +0100
commitfe8f985d2c7ea672a5f886d7d0df064f26bd2cb4 (patch)
treec09952570ac3732dfd821ae00fe379330e513e7c /src/crepe/system/CollisionSystem.cpp
parent478f5f6232c46e1a60c023bf5dcbe2a934f42d84 (diff)
improved physics for AI
Diffstat (limited to 'src/crepe/system/CollisionSystem.cpp')
-rw-r--r--src/crepe/system/CollisionSystem.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp
index 6b1954e..0483693 100644
--- a/src/crepe/system/CollisionSystem.cpp
+++ b/src/crepe/system/CollisionSystem.cpp
@@ -182,11 +182,7 @@ CollisionSystem::collision_handler(CollisionInternal & data1, CollisionInternal
vec2 collider_pos2 = this->get_current_position(collider2.offset, data2.transform,
data2.rigidbody);
resolution = this->get_circle_box_resolution(collider1, collider2, collider_pos1,
-<<<<<<< HEAD
collider_pos2);
-=======
- collider_pos2, false);
->>>>>>> 33a072db28d71ba65e59f9491abd42dbf9695fc4
break;
}
}
@@ -272,12 +268,7 @@ vec2 CollisionSystem::get_circle_circle_resolution(const CircleCollider & circle
vec2 CollisionSystem::get_circle_box_resolution(const CircleCollider & circle_collider,
const BoxCollider & box_collider,
const vec2 & circle_position,
-<<<<<<< HEAD
const vec2 & box_position) const {
-=======
- const vec2 & box_position,
- bool inverse) const {
->>>>>>> 33a072db28d71ba65e59f9491abd42dbf9695fc4
vec2 delta = circle_position - box_position;
// Compute half-dimensions of the box
@@ -299,11 +290,6 @@ vec2 CollisionSystem::get_circle_box_resolution(const CircleCollider & circle_co
// Compute penetration depth
float penetration_depth = circle_collider.radius - distance;
-<<<<<<< HEAD
-
-=======
- if (inverse) collision_normal = -collision_normal;
->>>>>>> 33a072db28d71ba65e59f9491abd42dbf9695fc4
// Compute the resolution vector
vec2 resolution = collision_normal * penetration_depth;